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Company: AMD
Location: Warsaw, Masovian Voivodeship, Poland
Career Level: Mid-Senior Level
Industries: Technology, Software, IT, Electronics

Description



WHAT YOU DO AT AMD CHANGES EVERYTHING

We care deeply about transforming lives with AMD technology to enrich our industry, our communities, and the world. Our mission is to build great products that accelerate next-generation computing experiences – the building blocks for the data center, artificial intelligence, PCs, gaming and embedded. Underpinning our mission is the AMD culture. We push the limits of innovation to solve the world's most important challenges. We strive for execution excellence while being direct, humble, collaborative, and inclusive of diverse perspectives. 

AMD together we advance_



GPU AND GAME ENGINE ENGINEER

 

THE ROLE: 

The AMD Game Engine team works to fully leverage the technical capabilities of AMD's hardware and software products in Unreal Engine 5. You will be a member of a core team of incredibly talented specialists, with the shared goal of raising industry standards for real-time graphical fidelity and performance. Your work will engage the cutting edge of modern hardware and software technologies.  

 

THE PERSON: 

The ideal candidate is a highly skilled software designer and engineer, strong in 3D math, fluent in C++, and captivated by the efficient use of discrete GPUs, APUs, and CPUs. You are team-driven and motivated to find solutions to problems that others might find too difficult. You can communicate effectively and work optimally with different teams across AMD.

 

KEY RESPONSIBILITIES: 

  • Contribute to a high-functioning feature team, integrating cutting-edge features into UE5

  • Scope, plan, build, and validate comprehensive technical solutions for new features, initiatives, and product introductions

  • Diagnose complex bugs and other deficiencies in large code bases

  • Deliver key planning solutions and the technology to support them

  • Drive results through collaboration across multiple development teams

 

PREFERRED EXPERIENCE: 

  • 6+ years of experience in game development or other practical applications of real-time graphics
  • Expert knowledge and hands-on experience in C++

  • Expert knowledge of DirectX 12 and HLSL

  • Significant experience profiling and optimizing real-time graphics performance, including shader code

  • Strong troubleshooting and debugging skills, especially involving low-level graphics problems

  • Strong interpersonal and English communication skills

  • Unreal Engine experience preferred but not required

  • Real-time ray tracing experience preferred but not required  

 

ACADEMIC CREDENTIALS: 

  • Bachelor's or Master's degree in Computer Science or a related technical discipline

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Benefits offered are described:  AMD benefits at a glance.

 

AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law.   We encourage applications from all qualified candidates and will accommodate applicants' needs under the respective laws throughout all stages of the recruitment and selection process.


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